The Wolf Armor seems oriented around support-style play, with a shamanistic slant. It creates a weapon damage boost aura for your allies, and also makes your health potions heal them too. Your health potions heal your allies tooĬhampion's Armor is your quintessential tanking gear, designed for group players who want to hold agro on mobs.+20 percent weapon damage boost aura to yourself and allies.If you wanted to make a character that supports allies in melee range, this could be a great option, stacked with weapon enchants and abilities that spread bonuses to your pals. This is what you wear if you want to be the front line defender for your group, and it's good to pair with as many defensive Artifacts as possible, since you'll be drawing agro (mobs will target you by priority.)ĭark Armor is a Soul-oriented melee set with defensive capabilities. If you're looking to fight mobs up close and personal with a big two-handed Scythe while using Artifacts like the Harvester to blow up your enemies, this could be the set for you. Scale Mail is a melee character's best friend, boosting melee damage, damage reduction, and health. Use this if you want to get up close and personal with your enemies, swinging large weapons or tanking hits for your friends.Ĭombined with defensive enchantments, this could prove to very tanky. You could also switch it up with more aggressive abilities instead, to form more of a berserker-style playstyle. Mecenary Armor is a melee-oriented support armor set, that provides a damage bonus to everyone in your group. This is a good set for players who want to buff their team, while also standing on the front lines as a damage dealer. This is a solo player's tanking set, removing the agro bonus from the Champion's Armor and replacing it with a flat chance to not take any damage whatsoever. This armor is for players who want to stand toe-to-toe with the most powerful mobs and shrug off all attacks. Plate Armor is identical to the Reinforced Mail, but has a different visual style. This is your rogue/assassin style set, which revolves around boosting attack speed. Coupled with on-hit weapon proc enchants and rapid weapons like daggers or sickles, this set is for those who want to deal high amounts of rapid damage. You may need to take some defensive Artifacts along with you if you use this set. The Soul Robe is all about Artifact damage. Items like the Corrupted Beacon or the Lightning Rod gain a large damage boost when using a Soul Robe, although you won't be able to withstand many hits. The Evocation Robe is one for Artifact fans. While it doesn't provide any damage boosts to spells, it does let you use Artifacts more often. This is a good item to pair with Artifacts with long cooldowns like the Golem Kit, or the Love Medallion. It also provides a movement speed aura to your pals for good measure, making it a good support item. It seems to have totally random passives from anything available on other sets of armor. You could get extremely lucky and get some totally overpowered sets from this. Grim Armor is sort of a melee-oriented Souls build, but designed around Lifesteal as its primary source of defensive sustenance. This pairs well with more rapid weapons like sickles or daggers, but if you're planning to use lots of Souls-oriented artifacts, you could throw in a Soul Knife or a Scythe to gain even more Soul power.+3 percent Lifesteal aura (gives health on-hit).Spelunker Armor is a bit of an oddity, that probably needs a buff as of writing. It grants you a small pet bat, that you can direct around using the Hunter's Bow, but it doesn't do much damage sadly. #MINECRAFT DUNGEONS BEST ARMOR WINDOWS#.
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